#ifndef APPRECIATE_H
#define APPRECIATE_H

#include <QDialog>
#include <QImage>

namespace Ui {
class Appreciate;
}

class Appreciate : public QDialog
{
    Q_OBJECT

public:
    explicit Appreciate(QWidget *parent = 0);
    ~Appreciate();

private:
    Ui::Appreciate *ui;
    /* 要绘制的图片 */
    QImage img;
    /* 定时器 */
    QTimer *timer;
public:
    /* 绘制事件处理函数 */
    void paintEvent(QPaintEvent *);
};

#endif // APPRECIATE_H
